What you can do with your writing class on a MOO
Activities to consider and spread to your colleagues

Michael Day


Some Precautions

Some good reasons to use MOO in writing classes

1. Chat features
 

For those of us who teach argumentative writing, in which acknowledging contending views is  important, a good chat session can help class members test out claims and theses to see the challenges and modifications others might make to their ideas.  In so doing, the class enacts the multivox disputatem common in renaissance humanism, providing a range of viewpoints and possible objections to the claim at hand.  They can even role play the controversial roles of proponents in a famous debate by each taking the role of a character and arguing from that perspective.
No, they won't be writing in finely polished academic prose, but they will be writing.  Until the computer gurus find easier ways to enable spoken, video, VR, and telepathic CMC, we text folks are in  luck.  It's an easy step to take a chat transcript to an overhead or printout to circle or copy/paste for the class good ideas or locutions, and show students ways to move these gems into their papers/projects/webs.


2. Building and programming features
 
When we ask students to demonstrate knowledge by building and writing in the MOO, we allow them to create environments that illustrate their interaction with each other, with texts, and with the greater world around them.  Instead of delivering knowledge to them, we help them construct it in text in their MOO worlds.  The addition of a graphical interface such as Encore makes it possible for them to practice designing environments with graphical elements too.
When we have students build their own rooms and spaces that are connected to each other and sometimes collaboratively designed, we help them depend on each other, get to know each other, and build a sense of class community that is vitally important in most writing classes.  On the MOO, the students develop a sense of pride in group ownership of the objects and rooms they have created.
To some degree, this feature depends upon the text-only version of MOO, since every character, object, and room must be described in text.  In the same way creative writers make use of the readers' creative imagination to plunge them into a setting, make them think, or inspire them with beauty, our technopoet students will work hard to create descriptions of MOO elements that will create a sense of place with specific details, often challenging the reader's imagination to leap to new possibilities.
As Becky Rickly and Eric Crump have pointed out, having fun and trying out new activities in classes can make a big difference in how students respond to the subject, how much they interact with each other, and how much responsibility they take on for their own learning.  Indeed, as many educational psychologists have discovered, play and curiosity are a crucial ingredient to productive educational experiences.  Of course, we may not call our MOO activities "play," but in defining and building worlds, our students will be engaged in constructive play.  And on a side note, in an activity that begins to resemble the TV show Battlebots, some teachers have their class make "bots," automated programs that can be triggered to produce text  and even interact with each other.  Instead of students role playing a controversy or debate, they can program their bots to take on such duties.


Selected Resources:
 

Created by Michael Day on May 15, 2001
Last updated May 15, 2001
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